Thanks, but after spending a solid hour in the git repo tying to download the purifer module, I have to give up and ask for help.
There does not seem to be a download button so I can just pull all the files I need and then extract it in my gallery3/modules directory???
Please tell me the name and location of each of the files I need to cut and paste (that seems to be the only way to see the files in git, raw text....).
Click on the "Download Source" link near the top of the page.
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thebaldgeek
Joined: 2010-03-05
Posts: 12
Posted: Sun, 2010-04-18 03:10
Ah, Ok, yeah, I did download that link, all 16mb of it....... But did not do anything with it as I thought it could not be what was required to get one simple module installed.
So, just to be clear, I cant just download the module I want?
I have to download, extract all the current Gallery3 modules, extract them all.... and hope none of them mess up the current ones I have and then just not enable all the ones I dont want in the admin panel????
Wow.
Hope the author makes a version of his module like most of the others have done..... SO much easier to install just want you want.
So, again, please, just a sanity check before I extract all 16mb into my Gallery3 modules directory.....
I really do have to do the lot to get just one?
Thanks for the quick response.
Ben
P.S Just had a thought while I was downloading it....
I extract it some other place then just copy over the one I want???
P.P.S Just extracted them in my home dir.... the purify module has 360 files in the directory.
I copy all those over to my Gallery3/modules dir?
Most of the other modules I have installed have around 10-14 files....??
nivekiam
Joined: 2002-12-10
Posts: 16504
Posted: Sun, 2010-04-18 03:08
Quote:
P.S Just had a thought while I was downloading it....
I extract it some other place then just copy over the one I want???
yes
thebaldgeek
Joined: 2010-03-05
Posts: 12
Posted: Sun, 2010-04-18 03:13
Thanks.
Tried that and I still have HTML code in my comments......
I have enabled it in my admin panel.
Logged out and logged back in again.
Checked it is still enabled.
There is, as I said, around 360 files there, I might try and see if I can match the directory structure (of which he seems to have scores of) with the structure of those modules I have working.
Thanks again for your help.
Really interesting stuff.... by far the most difficult module install thus far.
(might have to drop the author an email some how).
Yes, have been running 3 all along.
(Im a late starter with Gallery ;-))
Have the latest build.... thus skipped the whole upgrade thing.
Thanks..... I am digging through his directory structure still.
Ben.
nivekiam
Joined: 2002-12-10
Posts: 16504
Posted: Sun, 2010-04-18 03:48
When did you last download the latest code? You started this post nearly a month ago, many changes have happened since then. If you haven't upgraded since then, you are not running the latest code. Please follow the links and instructions I posted above and those instructions are purely for upgrading "3" to newer versions of "3".
"running 3 all along" doesn't mean anything. There have been lots of changes since G3 RC1 was released.
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thebaldgeek
Joined: 2010-03-05
Posts: 12
Posted: Sun, 2010-04-18 07:27
Nivekiam,
Thanks a bunch for your help, its been an interesting night......
I downloaded the latest code about a day after it was released (stable) back in Feb. I have been watching ever since and stable has not been updated since then.
I did not start this thread a month ago, 'baghdadpics' did, I only asked my first question tonight since we both were pointed in the direction of the purifier module, but then I had trouble downloading and installing that module.
That said, I took your point about downloading the latest experimental code.
(Usually I like to stick to stable releases, but having html all though my comments is really getting to me!)
In a nut shell the upgrade instructions are a little wrong. You need to copy your var dir AND your modules dir AND your themes directory over to the nightly build extraction directory.
Until you do all those, you get the 'dang, we tired, but its broken' message.
I guess we need to send an email to the Gallery guys asking them why we cant have both of those directory's under the var directory, and then you really could just move the one dir and have it all work the first time.
Once you upgrade, you have no way of knowing that you have upgraded, the dashboard still shows the exact same build (3.0 RC1 (Santa Fe))
I can find no place that shows the current minor version that you are running other than the top directory name.
So, after all that I am at exactly the same place I started. HTML tags in my comments.
In fact, no, I am a few steps back from where I started. Some of my albums are now coming up with the message 'The album is not writable' and I don't know how to make it (them) writable. They used to be writable, and now, after the upgrade, they are not. (When you look at the permissions, they are all green for registered users).
And some albums I can not change the cover photo. It says its changed, but it does not. Some albums work, some do not........
Guess there are still a few kinks in the nightly builds.
Since I still have the HTML tags in my comments, I might go back to my stable version and see if it fixes the above two issues.
Its pretty interesting learning about this stuff and hopefully those who follow will not have to go through all this.
Thanks again for your input, its been invaluable.
Ben.
floridave
Joined: 2003-12-22
Posts: 27300
Posted: Sun, 2010-04-18 14:28
Quote:
I have been watching ever since and stable has not been updated since then.
In a nut shell the upgrade instructions are a little wrong.
Please feel free to clarify them. The Docs are for users by users. Registration in the codex is free.
Quote:
Once you upgrade, you have no way of knowing that you have upgraded, the dashboard still shows the exact same build (3.0 RC1 (Santa Fe))
Doing to the modules section it will show: Gallery core application and a version. (as of last night is was 30) Yes it is not intuitive but this is beta software and fine version-ing is not really necessary. When running beta software you can expect minor inconveniences like this.
Quote:
Some of my albums are now coming up with the message 'The album is not writable'
(Usually I like to stick to stable releases, but having html all though my comments is really getting to me!)
I know Beta and RC releases are deceiving but they shouldn't be considered any more stable than most anything else. IMO, we haven't had a "stable" release of G3, which would be our final release of 3.0, IMO. That will be "gold" and "stable" IMO. Until then you're using beta software and should be expected to stay with the current code if you're reporting issues.
Quote:
In a nut shell the upgrade instructions are a little wrong. You need to copy your var dir AND your modules dir AND your themes directory over to the nightly build extraction directory.
In a nut shell, that's wrong. To upgrade to a new version you must only keep your var directory. If you copy over modules and/or themes you will eventually be asking for trouble. The "nightly build" should be complete with current code from modules and themes. If you copy over your old stuff, you're going to have old code and you won't be running the latest version of G3. If you did copy over your old modules and themes directory you are not using the latest G3 code, which is why you're still seeing HTML code in your comments.
Dave covered your issue about the permissions.
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thebaldgeek
Joined: 2010-03-05
Posts: 12
Posted: Mon, 2010-04-19 01:51
Thanks for all the input guys, are you both developers?
Sounds like you have a LOT of in depth knowledge if not.
Not to explode your nut shell, but I did _just_ copy over my var directory and I got the 'dang, something broke' message.
When I upgraded from the pre-release version to the RC a few months back, I just copied over my var, and everything worked as advertised.
Last night, when I moved to the nightly build, nothing worked until I copied over var, modules and themes.
This was the only way I could get back up and running.
If you know another way, or can let me know what I broke and thus what directories I need to move, please let me know.
I am keen to keep more up to date with the nightly builds now after your comments.
I have to say that I am a little confused why there is a modules directory in my var dir with nothing in it.
This does not explain the problem with the themes directory. You say I should not move it, I dont see how I can get my gallery to look the same without it.
(I fixed the permissions on the albums and everything is writable and I can change the album image now. Thanks for pointing that one out.)
Dave's guess is the same as mine. You're using 3rd party modules and themes that haven't been updated to work with the current code.
Since you're using a program that's still in development, I can only suggest to not use those modules or themes. Deactivate any 3rd party modules and switch back to the default "wind" theme. Then you can upgrade to the latest code (for real this time ) and install the purifier module without any problems.
____________________________________________
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thebaldgeek
Joined: 2010-03-05
Posts: 12
Posted: Wed, 2010-04-21 04:05
Ok, _all_ the modules I have installed are not current then.
Sounds like there needs to be a tweak to the documentation as to have that many developers write non-compatible code is a pretty serious melt down IMHO.
The Purifier module is included as it installs in the 'modules' directory, not the var directory.
Same with the theme. I am only using one, so for now, I am happy to just copy the extra two directories over and have everything 'just work'.
floridave
Joined: 2003-12-22
Posts: 27300
Posted: Wed, 2010-04-21 13:21
Quote:
Sounds like there needs to be a tweak to the documentation
Please feel free to tweak as much as you feel is necessary. The documentation is for uses by users.
Posts: 16504
You need to download and install the purifier module:
http://codex.gallery2.org/Gallery3:Modules:purifier
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Thanks, but after spending a solid hour in the git repo tying to download the purifer module, I have to give up and ask for help.
There does not seem to be a download button so I can just pull all the files I need and then extract it in my gallery3/modules directory???
Please tell me the name and location of each of the files I need to cut and paste (that seems to be the only way to see the files in git, raw text....).
Thanks.
Ben.
Posts: 16504
Here you go:
http://github.com/gallery/gallery3-contrib/zipball/master
Github is useful for a lot, but fails here. You can't just download individual sets of directories, you need to download an entire branch.
But in the future, you can go here:
http://github.com/gallery/gallery3-contrib
Click on the "Download Source" link near the top of the page.
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Ah, Ok, yeah, I did download that link, all 16mb of it....... But did not do anything with it as I thought it could not be what was required to get one simple module installed.
So, just to be clear, I cant just download the module I want?
I have to download, extract all the current Gallery3 modules, extract them all.... and hope none of them mess up the current ones I have and then just not enable all the ones I dont want in the admin panel????
Wow.
Hope the author makes a version of his module like most of the others have done..... SO much easier to install just want you want.
So, again, please, just a sanity check before I extract all 16mb into my Gallery3 modules directory.....
I really do have to do the lot to get just one?
Thanks for the quick response.
Ben
P.S Just had a thought while I was downloading it....
I extract it some other place then just copy over the one I want???
P.P.S Just extracted them in my home dir.... the purify module has 360 files in the directory.
I copy all those over to my Gallery3/modules dir?
Most of the other modules I have installed have around 10-14 files....??
Posts: 16504
yes
Posts: 12
Thanks.
Tried that and I still have HTML code in my comments......
I have enabled it in my admin panel.
Logged out and logged back in again.
Checked it is still enabled.
There is, as I said, around 360 files there, I might try and see if I can match the directory structure (of which he seems to have scores of) with the structure of those modules I have working.
Thanks again for your help.
Really interesting stuff.... by far the most difficult module install thus far.
(might have to drop the author an email some how).
Ben
Posts: 16504
You need to make sure you're using the latest experimental code of G3. Download it here:
http://github.com/gallery/gallery3/zipball/master
Upgrade instructions here:
http://codex.gallery2.org/Gallery3:Upgrading
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Yes, have been running 3 all along.
(Im a late starter with Gallery ;-))
Have the latest build.... thus skipped the whole upgrade thing.
Thanks..... I am digging through his directory structure still.
Ben.
Posts: 16504
When did you last download the latest code? You started this post nearly a month ago, many changes have happened since then. If you haven't upgraded since then, you are not running the latest code. Please follow the links and instructions I posted above and those instructions are purely for upgrading "3" to newer versions of "3".
"running 3 all along" doesn't mean anything. There have been lots of changes since G3 RC1 was released.
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Nivekiam,
Thanks a bunch for your help, its been an interesting night......
I downloaded the latest code about a day after it was released (stable) back in Feb. I have been watching ever since and stable has not been updated since then.
I did not start this thread a month ago, 'baghdadpics' did, I only asked my first question tonight since we both were pointed in the direction of the purifier module, but then I had trouble downloading and installing that module.
That said, I took your point about downloading the latest experimental code.
(Usually I like to stick to stable releases, but having html all though my comments is really getting to me!)
In a nut shell the upgrade instructions are a little wrong. You need to copy your var dir AND your modules dir AND your themes directory over to the nightly build extraction directory.
Until you do all those, you get the 'dang, we tired, but its broken' message.
I guess we need to send an email to the Gallery guys asking them why we cant have both of those directory's under the var directory, and then you really could just move the one dir and have it all work the first time.
Once you upgrade, you have no way of knowing that you have upgraded, the dashboard still shows the exact same build (3.0 RC1 (Santa Fe))
I can find no place that shows the current minor version that you are running other than the top directory name.
So, after all that I am at exactly the same place I started. HTML tags in my comments.
In fact, no, I am a few steps back from where I started. Some of my albums are now coming up with the message 'The album is not writable' and I don't know how to make it (them) writable. They used to be writable, and now, after the upgrade, they are not. (When you look at the permissions, they are all green for registered users).
And some albums I can not change the cover photo. It says its changed, but it does not. Some albums work, some do not........
Guess there are still a few kinks in the nightly builds.
Since I still have the HTML tags in my comments, I might go back to my stable version and see if it fixes the above two issues.
Its pretty interesting learning about this stuff and hopefully those who follow will not have to go through all this.
Thanks again for your input, its been invaluable.
Ben.
Posts: 27300
Here is a list of changes http://github.com/gallery/gallery3/commits/master/
Please feel free to clarify them. The Docs are for users by users. Registration in the codex is free.
Doing to the modules section it will show: Gallery core application and a version. (as of last night is was 30) Yes it is not intuitive but this is beta software and fine version-ing is not really necessary. When running beta software you can expect minor inconveniences like this.
Make sure that the gallery3/var/ directory and all its contents can be writable by the web-server. Your FTP program or if you have shell access should be able to do this by changing permissions to 777.
If you need more details: http://www.redhat.com/docs/manuals/linux/RHL-9-Manual/getting-started-guide/s1-navigating-ownership.html
Glad you are learning along the way and helping us iron out some bugs in the docs and perhaps some other issues.
Dave
_____________________________________________
Blog & G2 || floridave - Gallery Team
Posts: 16504
I know Beta and RC releases are deceiving but they shouldn't be considered any more stable than most anything else. IMO, we haven't had a "stable" release of G3, which would be our final release of 3.0, IMO. That will be "gold" and "stable" IMO. Until then you're using beta software and should be expected to stay with the current code if you're reporting issues.
In a nut shell, that's wrong. To upgrade to a new version you must only keep your var directory. If you copy over modules and/or themes you will eventually be asking for trouble. The "nightly build" should be complete with current code from modules and themes. If you copy over your old stuff, you're going to have old code and you won't be running the latest version of G3. If you did copy over your old modules and themes directory you are not using the latest G3 code, which is why you're still seeing HTML code in your comments.
Dave covered your issue about the permissions.
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Thanks for all the input guys, are you both developers?
Sounds like you have a LOT of in depth knowledge if not.
Not to explode your nut shell, but I did _just_ copy over my var directory and I got the 'dang, something broke' message.
When I upgraded from the pre-release version to the RC a few months back, I just copied over my var, and everything worked as advertised.
Last night, when I moved to the nightly build, nothing worked until I copied over var, modules and themes.
This was the only way I could get back up and running.
If you know another way, or can let me know what I broke and thus what directories I need to move, please let me know.
I am keen to keep more up to date with the nightly builds now after your comments.
I have to say that I am a little confused why there is a modules directory in my var dir with nothing in it.
This does not explain the problem with the themes directory. You say I should not move it, I dont see how I can get my gallery to look the same without it.
(I fixed the permissions on the albums and everything is writable and I can change the album image now. Thanks for pointing that one out.)
Ben.
Posts: 27300
Nope, just contributors, members of the team: http://codex.gallery2.org/Gallery:Team
Some modules store data in there and not the database.
Just guessing here as you don't give details....I suspect you are using a 3rd party module or theme that is not compatible with the recent code.
Dave
_____________________________________________
Blog & G2 || floridave - Gallery Team
Posts: 16504
Dave's guess is the same as mine. You're using 3rd party modules and themes that haven't been updated to work with the current code.
Since you're using a program that's still in development, I can only suggest to not use those modules or themes. Deactivate any 3rd party modules and switch back to the default "wind" theme. Then you can upgrade to the latest code (for real this time ) and install the purifier module without any problems.
____________________________________________
Like Gallery? Like the support? Donate now!!! See G2 live here
Posts: 12
Ok, _all_ the modules I have installed are not current then.
Sounds like there needs to be a tweak to the documentation as to have that many developers write non-compatible code is a pretty serious melt down IMHO.
The Purifier module is included as it installs in the 'modules' directory, not the var directory.
Same with the theme. I am only using one, so for now, I am happy to just copy the extra two directories over and have everything 'just work'.
Posts: 27300
Please feel free to tweak as much as you feel is necessary. The documentation is for uses by users.
Dave
_____________________________________________
Blog & G2 || floridave - Gallery Team